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doi DG Comics: Semi-Automatically Authoring Graph Comics for Dynamic Graphs ↗
Click to read abstract
Comics are an effective method for sequential data-driven storytelling, especially for dynamic graphs - graphs whose vertices and edges change over time. However, manually creating such comics is currently time-consuming, complex, and error-prone. In this paper, we propose DG COMICS, a novel comic authoring tool for dynamic graphs that allows users to semi-automatically build and annotate comics. The tool uses a newly developed hierarchical clustering algorithm to segment consecutive snapshots of dynamic graphs while preserving their chronological order. It also presents rich information on both individuals and communities extracted from dynamic graphs in multiple views, where users can explore dynamic graphs and choose what to tell in comics. For evaluation, we provide an example and report the results of a user study and an expert review.
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doi Towards Visualization Thumbnail Designs That Entice Reading Data-Driven Articles ↗
Sungahn KoClick to read abstract
As online news increasingly include data journalism, there is a corresponding increase in the incorporation of visualization in article thumbnail images. However, little research exists on the design rationale for visualization thumbnails, such as resizing, cropping, simplifying, and embellishing charts that appear within the body of the associated article. Therefore, in this paper we aim to understand these design choices and determine what makes a visualization thumbnail inviting and interpretable. To this end, we first survey visualization thumbnails collected online and discuss visualization thumbnail practices with data journalists and news graphics designers. Based on the survey and discussion results, we then define a design space for visualization thumbnails and conduct a user study with four types of visualization thumbnails derived from the design space. The study results indicate that different chart components play different roles in attracting reader attention and enhancing reader understandability of the visualization thumbnails. We also find various thumbnail design strategies for effectively combining the charts' components, such as a data summary with highlights and data labels, and a visual legend with text labels and Human Recognizable Objects (HROs), into thumbnails. Ultimately, we distill our findings into design implications that allow effective visualization thumbnail designs for data-rich news articles. Our work can thus be seen as a first step toward providing structured guidance on how to design compelling thumbnails for data stories.
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pdf Roslingifier: Semi-Automated Storytelling for Animated Scatterplots ↗
Sungahn KoClick to read abstract
We present Roslingifier, a data-driven storytelling method for animated scatterplots. Like its namesake, Hans Rosling (1948--2017), a professor of public health and a spellbinding public speaker, Roslingifier turns a sequence of entities changing over time---such as countries and continents with their demographic data---into an engaging narrative telling the story of the data. This data-driven storytelling method with an in-person presenter is a new genre of storytelling technique and has never been studied before. In this paper, we aim to define a design space for this new genre---data presentation---and provide a semi-automated authoring tool for helping presenters create quality presentations. From an in-depth analysis of video clips of presentations using interactive visualizations, we derive three specific techniques to achieve this: natural language narratives, visual effects that highlight events, and temporal branching that changes playback time of the animation. Our implementation of the Roslingifier method is capable of identifying and clustering significant movements, automatically generating visual highlighting and a narrative for playback, and enabling the user to customize. From two user studies, we show that Roslingifier allows users to effectively create engaging data stories and the system features help both presenters and viewers find diverse insights.
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pdf VASA: Interactive Computational Steering of Large Asynchronous Simulation Pipelines for Societal Infrastructure ↗
Sungahn KoClick to read abstract
We present VASA, a visual analytics platform consisting of a desktop application, a component model, and a suite of distributed simulation components for modeling the impact of societal threats such as weather, food contamination, and traffic on critical infrastructure such as supply chains, road networks, and power grids. Each component encapsulates a high-fidelity simulation model that together form an asynchronous simulation pipeline: a system of systems of individual simulations with a common data and parameter exchange format. At the heart of VASA is theWorkbench, a visual analytics application providing three distinct features: (1) low-fidelity approximations of the distributed simulation components using local simulation proxies to enable analysts to interactively configure a simulation run; (2) computational steering mechanisms to manage the execution of individual simulation components; and (3) spatiotemporal and interactive methods to explore the combined results of a simulation run. We showcase the utility of the platform using examples involving supply chains during a hurricane as well as food contamination in a fast food restaurant chain.
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pdf WordBridge: Using Composite Tag Clouds in Node-Link Diagrams for Visualizing Content and Relations in Text Corpora ↗
Click to read abstract
We introduce WordBridge, a novel graph-based visualization technique for showing relationships between entities in text corpora. The technique is a node-link visualization where both nodes and links are tag clouds. Using these tag clouds, WordBridge can reveal relationships by representing not only entities and their connections, but also the nature of their relationship using representative keywords for nodes and edges. In this paper, we apply the technique to an interactive web-based visual analytics environment---Apropos---where a user can explore a text corpus using WordBridge. We validate the technique using several case studies based on document collections such as intelligence reports, co-authorship networks, and works of fiction.
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pdf Applying Mobile Device Soft Keyboards to Collaborative Multitouch Tabletop Displays: Design and Evaluation ↗
Click to read abstract
We present an evaluation of text entry methods for tabletop displays given small display space allocations, an increasingly important design constraint as tabletops become collaborative platforms. Small space is already a requirement of mobile text entry methods, and these can often be easily ported to tabletop settings. The purpose of this work is to determine whether these mobile text entry methods are equally useful for tabletop displays, or whether there are unique aspects of text entry on large, horizontal surfaces that influence design. Our evaluation consists of two studies designed to elicit differences between the mobile and tabletop domains. Results show that standard soft keyboards perform best, even at small space allocations. Furthermore, occlusion-reduction methods like Shift do not yield significant improvements to text entry; we speculate that this is due to the low ratio of resolution per surface units (i.e., DPI) for current tabletops.